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| Welcome to the third issue of the Bethesda Softworks Newsletter - your only source for never-before-seen screenshots, downloads, announcements, and more. It's the best way to keep you up to date on the latest releases, news, and information before it's posted on the official websites. Enjoy the exclusivity! |
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| Three new screenshots have just been released for subscribers only. |
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| "It's Quiet … Almost Too Quiet " |
By Mark Lampert
Hello and welcome to my Team Diary for The Elder Scrolls IV: Oblivion! My name is Mark Lampert, and I handle the many aspects of audio here at Bethesda Softworks. I joined the Oblivion team in the last days of March of 2005, but I’ve been a huge Elder Scrolls fan since having first stepped into the world of Tamriel in 1993 with the release of The Elder Scrolls: Arena. That’s a long time to wait, and I can’t tell you how excited I am to be here now, working on this game with this team and helping bring to life the massive province of Cyrodiil and the dark netherworld known as Oblivion.
Read more here. |
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The orginal, highly acclaimed score from The Elder Scrolls III: Morrowind is now available exclusively through DirectSong. Written by award-winning composer Jeremy Soule, the newly remastered and re-sequenced sountrack is now available to buy for the first time anywhere. Visit DirectSong today. |
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Voodoo Extreme's Top Games of 2006 "As far the The Elder Scrolls Oblivion goes, they not only have an amazing title, but the support to back it up. That's why they are our new number one." |
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GameSpy's Most Wanted Games of 2006
"From what we've seen, this looks like it'll be among the year's best for PC and console roleplayers alike." |
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Silicon Fusion "... Bethesda Softworks' The Elder Scrolls IV Oblivion could well be the greatest video game yet created." |
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Xbox.com "I think a lot of games have great worlds and amazing back-stories that you don't necessarily get to experience, and because of the first-person giant-freeform style of our stuff, you can." |
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CVG
"As a developer I'm excited for people to finally be able to play what we've been working on for years now. As a gamer, I hope that it inspires other developers to take the risk and create their own giant worlds for players to experience." |
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Worthplaying's Most Anticipated Games "The thing I'm most excited about though is the new radiant A.I. system that governs the actions of all of the NPCs. This could be a hallmark in gaming, as unscripted behavior for entire cities is truly unprecedented." |
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GameSpot
"Legacy is literally the first form of media that brings all the generations together in the same place; here you'll see the history of the series from the beginning, in a way that really makes sense." |
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Gamecloud
"We’re obviously very excited about the opportunity and are really looking forward to showing folks what we’ve got in store for them with Star Trek." |
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StarTrek.com "Although we're being careful to make sure all of the key ships from Trek canon are included in Star Trek: Legacy, we're fleshing out each race's fleet with some new designs." |
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